

Otherwise it had quite good game play, running anywhere from 55 - 60 fps. Level names are not displayed on the Course Bot. Small black slits in the map background behind coins. Coins seemed to have minor graphical glitches. It is impossible to advance past the tutorial level as I think it needs gamepad input Some sound crackles after completing levels, But 99% playable. Minor glitches, if anything else runs then the game slows down a bit. Game locks to 30FPS after the tutorial the game locks up. and the 3D models sometimes looks weird (probably without light effect) Sometimes i can hear some Sound glitches. Minor graphic (especially lighting glitches in NSMB U. After levels are loaded: constant 60 fps. Slow-downs when content is loaded/cached. Minor graphical glitches when using the SMBU skin, perfect otherwise. Game physics seem sluggish, as if Mario runs in semi-slowmotion. Some textures bug when you change mario game (example: underground textures when you are editing overworld) Random game audio plays very briefly at stage completion. Small graphical glitches in certain scenarios Transition to "Create Mode" from the Main Menu gets the FPS to 38 and then goes to 60. Texts are missing from various areas (mainly level names). Some text missing in certain areas, sometimes you cant enter the name for your level. Text rendering glitch, very minor audio glitches, sprites swap sometimes from the game selected (can only be fixed by restart). Minor text rendering issues, sound glitches are infrequent Some text is missing, occasional stutter, major tearing and occasional sound glitch. Very minor audio hitching for certain sound effects. Put the first item in the forum here.When starting a game, the controller goes crazy (Mario goes at the top right of the screen) Please post the 3rd item of the list that shows up when you share a level in the scratch forum.

Here’s the id tables (so you can know what ids and tags for the ids are) Go here to see how to use the editor (it's literally the same, but I have added game mechanics, click on the gear in the top left corner) press x to do a spin jump, press P to pause, G to restart the level (aka, die), and in editor mode, press C to show a list so you can copy the id/x and y that the cursor is currently on. How to play: arrow keys or wasd to move around, crouch move left and right, press c or w to jump, press z, space or e to hold items (e.g. If you don't want lag, download the game and then load it in turbowarp or forkphorus.

Sorry if there's lag, there's nothing I can do. This is my remix of super mario maker v.6 scratch project. You're browser may say that the tab is unresponsive, it's not.
